Infantry (apart from warbands and raw troops) will not pursue. Additional enemies in the campaign will fit the date of the main enemy – so that it will be as if your army had been transported in time to a new eraĮvaders may suffer casualties even if they escape their pursuersĬhargers will now follow normal pursuit rules if their opponents break on contact. Raw Pikemen > Pikemen > Veteran Pikemen)Īnachronistic what if campaigns – by turning off the date and geographical filters you can set up sandbox campaigns between any two nations covered by the game from 550 BC to 476 AD. Units not only increase in quality following victories, but will upgrade to higher quality unit types when they reach the required quality. You will need to fend off attacks by other enemies as well as advancing the campaign against your primary opponent Maximum number of battles in sandbox campaigns increased, with more decision points and new possible decisions and eventsĪdditional enemies in sandbox campaigns. ![]() The free patch accompanying the release of Legions Triumphant includes major improvements to the campaign system: With Legions Triumphant (together with the base game and Immortal Fire) the Custom Battles and the Sandbox Campaigns modules now include 132 army lists.Ĥ new historically-based campaigns: Third Century CrisisKing of Kings (Sassanid Persia), Stilicho, Empire of the Huns. 10 new Epic Battles: Watling Street 61 AD, Adamclisi 102 AD, Hormozdgan 224 AD, Emesa 272 AD, Argentoratum 357 AD, Maranga 363 AD, Adrianople 378 AD, Frigidus 394 AD, Chalons 451 AD, Nedao 454 AD (each playable from either side) and 36 new Quick Battles.
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